ff14gilhub:FFXIV Paladin Parity Core Changes
The important part here is the Enmity Fixes. If you want PLD to have AoE or to be able to Sword Oath tank, then so too is the Sword Oath revision. Shield Swipe buff adds MT dps. The combo adjustment synergizes with the rest to remove any possible threat issues and adds ~1-2% OT dps and up to triple mana regeneration for more support functionality.
I. Enmity Fixes
Shield Oath enmity modifier has been raised from 2.0 to 2.3, equal to Defiance and Grit.
Savage Blade enmity modifier increased from 3.0x to 4.5x.
Increases enmity generated from 600 to 900.
Change occurs via the level 40 trait, Keen Savagery, which replaces Improved Rage of Halone. Rage of Halone now uses a 10% Strength Down debuff by default.
Rage of Halone potency increased from 260 to 280. Enmity multiplier increased from 5.0x to 5.5x.
Increases enmity generated from 1300 to 1540, equal to an unbuffed (no Maim) Butcher’s Block, or 70 greater than an unbuffed Butcher’s Block when comparing Shield Oath and Defiance.
The combination of Savage Blade and Rage of Halone now does 2370 enmity. Compare to:
2240 Skull Sunder-Butcher’s Block unbuffed (no Maim)
2688 SS-BB with Maim
2560 SS-BB with Maim when compensating for Defiance;
2420 Spinning Slash-Power Slash
2783 SS-PS with Darkside
Paladin can now hold its own in average enmity. It remains slightly behind in prepared burst, however.
Assume Maim activated on previous combo.
Both tanks share Slashing debuff, assuming perfect SE maintenance.
→ Refers to 5% loss via Defiance.)
(SE)-BB-BB-BB 8206 enmity = 7815
(SE)-BB-BB-SE 6588 enmity = 6274
(SE)-BB-SP-SE 4368 enmity = 4160
(Note that Defiance also loses 5% more damage than Shield Oath; e.g. 8206 -> 7815)
RoH-RoH-RoH 7320 enmity (7320)
RoH-RoH-GB 5760 enmity (5760)
RoH-RA-GB 4710 enmity. (4710)
Flash enmity now scales with Fight or Flight.
Flash now also scales with Critical Strike. Flash potency has been decreased by 33% but now always counts as a critical strike.
Flash should now be able to keep up with Dark Knight AoE threat where needed or with Warrior if without Berserk, and should be able to compensate for CD unloading by AoE dps or make up for separate focus targets while Fight or Flight is up.
Not a huge increase to average AoE enmity, but now increases it according to the same factors all other tank AoE sources of enmity were already increased by, and should give it enough on command to suit its needs.
II. Combo Adjustments
Royal Authority's combo bonus can now be triggered by either Riot Blade or Savage Blade.
Up to triple the mana per GB, up to 60 more potency per GB (per 3 combos), and more enmity control as OT as not to rip hate from MT with the improved Savage Blade (meant to aid Sword Oath tanking)
This also gives PLD rotations at least something unique.
III. Shield Swipe Buff (CD Refreshable)
The cooldown of Shield Swipe may now be refreshed by blocks. Refresh chance varies with shield type (Bucklers-30%, Kite Shields-36%, Tower Shields-42%). Pacification increased from 6s to 8s.
This should provide a decent MT dps boost--about 20 more potency per second (up to about a 7% bonus in Shield Oath) if usage rate were tripled--and brings it a bit closer to DRK's Low Blow value for trash mitigation.
IV. Sword Oath Revised
Sword Oath - increases the potency of all weaponskills and abilities by 25, and causes weaponskills to cleave nearby enemies for 25% damage for 20% increased TP cost per enemy (to a maximum of +100% TP cost). Cannot be used with Shield Oath. Cleave component toggled on recast.[Cleave does not cause additional effects.]
This still equates to about a 13.4% ST dps increase [current version ranges ~10 to 15%], or up to nearly a 15% increase when combined with the new Riot-Royal combo option [about equal to a 2.0s sword with current Sword Oath]. Better synergy and significant improvements to Sword Oath tanking compared to the current version, while contributing nearly equal damage. Also gives PLD similar AoE dps to other jobs.
Also has the side-effects of:
increasing CoS burst by 25% and overall damage by 10%, [Note that the DoT component has no multiplier while the initial hit has a 3x multiplier, giving Sword Oath CoS 75 more enmity than its original (a 16.7% enmity bonus)]
smoothing rotational threat while in Sword Oath
making Royal Authority more usable and Rage of Halone more rewarding when tanking in Sword Oath
slightly reducing the relative RoH-RA potency gap while in Sword Oath (705 vs. 765 (with SB) [8.5%] rather than 630 vs. 690 [8.7%], or 705 vs. 795 (Riot-RA) [11.3%], rather than 630 vs. 720 [12.5%])
indirectly increasing Rage of Halone enmity by 9% (+125 enmity) and Savage Blade enmity by 12.5% (+100 enmity)
increasing Shield Swipe spam dps by 16.7% while in Sword Oath,
and even increasing uncomboed RoH enmity (725 from 500, or 45% increase, now significantly greater than current Flash).
depending on Flash’s original [null] potency, could be a substantial enmity increase [may have flash ignore this, however]
As for the AoE component:
A single Riot-RA combo will do about the same damage to a group of 3 or more mobs as 3 Overpowers with Maim or Unleash with Darkside, greater damage to 2 mobs, and less damage to 4 or more mobs.
::PLD 2(175+255+365) = 1590. ::WAR 110(1.2)(5)(3) = 1980. :: DRK 100(1.15)(5)(3) = 1725.
::PLD .75(175+255+365) = 1391. ::WAR 110(1.2)(4)(3) = 1584. :: DRK 100(1.15)(4)(3) = 1380.
::PLD .5(175+255+365) = 1192. ::WAR 110(1.2)(3)(3) = 1188. :: DRK 100(1.15)(3)(3) = 1035.
[RA used for the above example only because it’s sustainable damage and cleave targets often die quickly.]
Goring Blade deals more damage than Royal Authority when cleaving fewer than 5 mobs, if the mob will live for at least 15 seconds, or 7 mobs if it will live for the full duration.
4) GB: 320 + 2(175+255+245) = 320 + 1350 = 1670. RA: 2(175+255+365) = 1590.
5) GB: 320 + 2.25(175+255+245) = 320 + 1518.75 = 1838.75. RA: 2.25(175+255+365) = 1788.75.
6) GB: 320 + 2.5(175+255+245) = 320 + 1687.5 = 2007.5. RA: 2.5(175+255+365) = 1987.5.
Anyone are welcomed to redistribute, copy, quote, reference or perform content in this site, if and only if he/she attributed the work
Why I Decided to Become an Final Fantasy XIV Elitist
The fights ARE easy if you do them 100 times. I was telling someone yesterday how I remember when it seemed I didn't have any time in Final Fantasy XIV Titan EX.
Automatic anti-RMT filter catching non-FFXIV RMT messages?
One line my brother said didn't go through to anyone else in the linkshell. I thought he just forgot to say something, so I asked him to clarify, since he's in the same room as me
I want to play and enjoy Final Fantasy XIV machinist
However with the addition of Final Fantasy XIV heavensward I am by far interested in dark knight and machinist. Dark knight doesn't scare me, I am an exceptional Final Fantasy XIV tank that can hold aggro 98.9% of the time and does marks and yadda yadda.
Discussion 'Personal Apartments' - In Patch 3.3 FFXIV Player Homeless
The only possible way an apartment would be suitably grandiose enough to match up with the narrative of the Warrior of Light is if we were literally living within places like Ul'dah's Royal Palace.
The desire to have those ffxiv houses reused
Housing demolition was also posted on the launcher at the time as well so everyone playing was actively informed
Two Copies of FF14 on One PS4 question
I play this game on my PC, and my brother wants to play it on the PS4, so we buy it digitally on my PSN, it downloads, and it goes to the sync account part