ff14gilhub:Final Fantasy XIV Diadem Duty Finder
The trouble of the diadem, that it is like a new zone, but instead to have add it normally, it's gated behind a full group system that can't work. a lot of people will want to go gather stuff, another part will go kill monster. meaning that it's impossible to organize this.
Worst the diadem are not different than a bashing of monster for a long time, it's mindless and end in zergfest for the monster part. them error was to make the diadem for soo many person at the same time. worst to ask full party for enter instead to make group of 4 able to enter. i will not talk about the whole purpose of the diadem that are simply a junk, the mission are not interesting, the loot inside the diadem are (outside the mark for the materia 5) not that good and barelly worth the time and mindless grind behind.
What it's the result? the diadem is dying slowly... instead to make a sort of area generate randomly (monster and loot) we did get something that not different than an open world content, exept it do show that open world content (in this form) is not wanted.
Why the diadem did work at the start? because it was possible to earn reward that was worth the time spend inside it. now the diadem give junk, outside hardcore that farm Savage midas, the materia 5 are pointless on i220-230 gear from token and midas, it's a huge loose to even put this into this gear.
Yoshida think that the savage gordias was abandonned before because of the diadem reward... when it was because people that take part into this sort of extremely hard content are not that many, they can try to make all the game not rewarding for push us into it.... it don't change the fact that without time and the static for it, a lot of person will simply not partake this sort of content. and diadem is another victim of the politic to make the raid the only endgame available...
A bit like the challenging dungeon that we still wait or true midcore content, extreme are not midcore, it ask statics and time for do it too... midcore don't have always a full static available and only one fight for 3 month is barely acceptable. midcore need true content, give use a new challenge mode for group of 4 player, it will allows person to create link and maybe build new static, soo far we jump from dungeon expert at 4 (barely difficult) to raid at 8 asking a good coordination, without something between the two type of content.
It's nice to focus on raid and such, but check your number, how much person do normal and don't do savage... if it's over 80% you need to ask yourself if something is not right.
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