FFXIV: my definitions of endgame
Alright, Here are my definitions of endgame:
Casual Endgame: Any content that comes at max level, after the MSQ.
Mid-Core Endgame: Max-level combat-oriented content that is semi-challenging at the intended ilvl.
Hard-Core Endgame: Very Challenging max-level combat-oriented content, intended for people who know their jobs inside and out and who can react well to random mechanics.
By those definitions, FFXIV has plenty of Casual Endgame content, and Savage Raiding seems to serve well for Hard-Core Endgame. Mid-Core, however, has only EX Primals and (arguably) half of the Savage Raiding tier, with the other half of the savage raiding tier becoming somewhat Mid-Core at the next patch after it's released (with the release of the 24-man raid for better gear).
3.0 saw the introduction of 2 EX Primal fights. Every patch since has had only one EX Primal, at most (can't remember if we had one for every patch, tho). Further, EX Primals only drop weapons and mounts, nothing else, so people end up being "done" with them fairly quickly. Early Savage is about right for mid-core players as well these days, but later savage is intended for only the best players when it's released, so isn't as accessible to the Mid-Core crowd. This means Mid-Core gets about 3 fights per patch to run. Since Hard-Core players also tend to run Mid-Core content as endgame they end up getting 2 extra fights in even patches and one in odd patches.
With that in mind, I proposed Savage Dungeons for Mid-Core players. Ideally these should simply be upgraded versions of normal/hard dungeons, in the same way Savage Raids are upgrades to the Normal versions. They shouldn't be too hard, and they definitely shouldn't take significantly longer to complete than Normal dungeons (that being, normal dungeons take 15-20m with a good group, so savage should take, at most, 20-25m with a good group that knows the dungeon).
Here's hoping that something is done to give more end-game battle content to mid-core players, whether it's Diadem, Savage Dungeons, or something else entirely.

Aug
The effects of non-magical FFXIV AoE's on Cover
Almost every Pld that I've seen die in Feast has died because they were taking excessive dmg while covering a target. So DON'T FORGET TO POP A DEFENSIVE CD WHEN USING COVER!

Apr
This ffxiv dungeon would be 100% pitch black
FFT: Midlight's Deep. This ffxiv dungeon would be 100% pitch black, your wouldn't be even able to see your characters except when highlighting them with cursors. For every mob or ffxiv boss you kill

Jun
Still can't preorder Final Fantasy XIV Heavensward(PS4)
Its fixed but I think there is another bug since when I log into my brothers PSN(we shared PS4 for FF14 until he switched to PC) I was able to have the option to purchase it but when I log into mines it doesnt have that option.

Sep
Buy personal items for your ffxiv house too
We don't even need chocobo stables and gardening there. Just put a stable in any of the four cities and make it cost ffxiv gil to take our Chocobos there.

Apr
New FFXIV Player with several FAQ
When I was FFXIV Levelling (all my Disciplines of War and Magic are at 50 ) I would usually run a dungeon, then some FATES, a couple of levequests

Jul
The operation of using auction house and the interpretation of retainer system about FFXIV
The operation of using auction house and the interpretation of retainer system about FFXIV