FFXIV Dev team to review the current system to Avoid Penalty
At some point I really wanted to make a post on this, because this is where a number of checks and balances regarding leaving duties left a gaping eyesore of a loophole.
The penalty for leaving a duty was instated to prevent in-progress fishers and to keep queues from going through numerous withdrawals before people actually committed, if I understand correctly.
Vote kick was meant for the removal of people that proved problematic or detrimental to duty progress; that is, someone disconnected or someone was trolling or harassing the other players.
Yet somehow, we have four options that we as players are asked to interpret very widely as excuses for the kick, and short of following up with a report, a vote dismissal comes with no punishment (well, aside from duty progress but that's dependent on how much stake you put in getting it cleared). On the contrary, the players INITIATING the vote kick DO suffer from this: it's either wait for a replacement or abandon the duty, usually after a long enough wait has occurred.
I really would like the dev team to review the current system, and see just how backwards the result is. Just a few ideas off the top of my head:
Add in an option for "Play Style Difference" in vote dismiss: upon dismissal the player is then given a suggestion to review the training from the Hall of the Novice and undertake additional class/job training. Something that is, of course, not the game being mean-spirited.
For "Harassment" and "Cheating": I'm not sure if this is already done, but I would think a report would be sent to the GMs for these reasonings. Maybe give this a 15-20 minute lockout or until the GMs review? I'm aware that abuse of this option is possible, but I'm not really sure how to failsafe this without being overly inconvenient.
Make the default duty lockout for abandoning considerably less. 10 minutes? 5 minutes? Something that makes this the "better" option than the outright trolling and griefing that would lead to a "Harassment" kick.
I'm not sure what to do about the 3-strike withdrawal penalty, if anything, given this is a different issue.
Anyway, I would've liked to make a discussion post that hopefully the community team could pass on to the devs about this subject. It's really sad how backwards this is.
ff14gilhub:Final Fantasy XIV - Are You Satisfied With Dark Knight Tanking?
Final Fantasy XIV’s latest tank Job arrived with the Heavensward expansion and if you were new to the game back then, some heavy leveling had to be done.
Final Fantasy XIV Patch 3.3 Trailer Discussion
In a turnabout from 3.1 and 3.2 the Main Scenario Quest segment is first, consisting of nothing but Aymeric seemingly trying to get Hraesvelgr to finally get off his feathery arse and help us, and the fierce Battle on the Big Br- er, the Final Steps of Faith
Final Fantasy XIV Gives A Preview Of Patch 3.3’s Main Story And Dungeons
In addition to new main scenario quests, ffxiv patch 3.3 will also bring with it two new dungeons: Sohr Khai and Hullbreaker Isle (Hard).
ff14gilhub:This is proven in the original opening movie to FFXIV 1.0
their physical body is still present, but unresponsive - to others, it's as if they're currently dozing in a very vivid daydream (this is proven in the original opening movie to FFXIV 1.0, where after Derplander snaps back to reality his elezen friend quips, "Look whose returned from his reverie!" - a 'reverie' is an archaic word for a daydream.
Square Enix realizes that bad players need to play with bad players
The biggest problem I am facing right now is the unbelievably unfair matchmaking in the Feast.
The best way to make gil for level 45+
Selling dragonskin maps.Selling grade 4 crafting or gatering materia. Selling grade 5 crafting or battle materia.Selling demi materias or ARR EX primal special drops (for the time being).Selling orchestrion rolls or other special dungeon or raid drops