FFXIV PvP needs changes?
Global Cool Down timers are still effected by skill/spell speed. If you want to be faster, then you have to min/max your secondary stats accordingly. Preparation is part of PvP, and it's already a pretty minimal part. I wouldn't like to see it reduced further. As for PvP skills and oGlobal Cool Down moves, again, no. Working efficiently around your oGlobal Cool Down timers (PvP and PvE) is part of the game. Doing this skillfully is what makes the difference between a good PvP'er and a bad one. It can also mean the difference between winning and losing. Further, reducing their timer would completely mess up job balance, because Dps burst would be accessible faster. Healer Mp pools can already be pushed to the limit as things are now, so it would be an unfair. It would also mess up job balancing between dps, as the jobs with the fastest accessible burst would become king over all else. Utility or varied play-style would disappear.
Mostly because of stat caps and newcomers. PvP is already an end-game thing, and it's a pretty exclusive end-game thing. Allowing unsync'd players who are at the edge of progression raiding into matches with people who only just cleared Thordan in the MSQ would be laughably unfair. We had that same problem in Wolves Den, back when the morale stat still worked, and morale didn't even hike our levels that far. It was a tiny increase to the overal stat value, but people were up in arms about it being ridiculously unfair. They complained, and SE removed it.
Firstly, for queues. Getting rid of the 4th player would leave 50% of the dps out in the dark, and they already have the longest wait time as it is. Secondly, because of party balance. Right now, teams are balanced equally with one ranged, one melee, one tank, and one healer. If they took out the 4th player, then the dps slot would have to be opened up to any dps. Meaning that ranged and melee would become a flip of the coin. That would be a huge problem, and could place you at a massive disadvantage depending on what your enemy party composition is. Thirdly, there's nothing wrong with hp pools. If you don't have enough, you can always stack a bit more into your PvP loud-out. That's part of the preparation of PvP. I have to disagree greatly that there's no strategy involved in this, because the teams that win are the ones that play with coordination, rather than just running around like chickens. Evenly stacking medals, timing your bursts for stuns, and changing your kill priority according to vulnerability and necessity are all part of the deal.
Fourth, and lastly, HELL NO for your suggestion of a 3v3 with a perma-death. We had something similar, back in the day. It was called Wolves Den, and it was terrible. In case you weren't around for that crap shoot, here's what happened: every match, the gates would open. Two teams would file into the arena. Both teams would immediately, without fail, jump the enemy healer. The team that had the fastest and strongest burst, won. Healer goes down. Match is over. Remaining players on the dead healer's team would promptly sit on the floor and wait to be executed in the order of 1st) ranged 2nd) melee 3rd) tank. This happened every. single. match. There was almost no variety, ever. You want to talk about a game mode that has no strategy? That was it.
Final Fantasy VI best FF ever
In a lot of respects, FFXIV ARR is a lot like FFIX in that both are full of references and injokes to the FF games that came before it (and even some very obscure non-FF Square titles as well), so much so it starts to become reference-overload at times.
The Bard and the Warrior
They had been friends for years. They loved each other, he cared for her as a friend and she worshiped the ground he walked in. They were not meant to be more though
Let's talk Final Fantasy XIV bard
Unlike other classes our job is not getting expanded upon what it does, but just thrown around playstyle wise. People that like casters already had the choices of BLM + SMN, BRD had a different playstyle.
Does Eorzea deserve an artist in her Final Fantasy XIV A Realm Reborn
So as you can see there are lots of possibilities they could run with for the sculpting part of the artist. Moving along we run into paintings, something that I feel is a bit under appreciated in housing Final Fantasy XIV Items
The FFXIV Castrum Meridianum was where it all went wrong
The Castrum Meridianum was where it all went wrong... I should have sensed it when I noticed everyone else was geared far better than I and one of them was complaining about '45 minutes of cut scenes'
Dissidia Final Fantasy Arcade adds Garland
Square Enix also announced a new update due out on April 21 that will add character balance adjustments, as well as costume colors and weapon changes.