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ffxiv raid gear but it's not enough to keep raiders around

It's not that it's too hard it's that there's no incentive to do so Gordias Floor 4 Savage gave a mount, and raid gear but it's not enough to keep raiders around. Not to mention Gordias was overtuned that even the regular raider couldn't get into it without having big issues by the time people got to floor 3 people just packed it in. Fast forward to Midas and we have people clearing it on a weekly basis but they're the minority not the majority which is an issue it shouldn't be the 5% as we're not even in the final floors of Alexander you want your MMO to succeed where the end game content is and frankly Alexander just doesn't offer the rewards or satisfaction coil did. 

 

Savage coil at least gave you titles and bragging rights people don't care if you've cleared Midas or Gordias which is a shame, hell even the gear doesn't keep people around when you can just get free 240 gear from your weekly Mhach/VA runs so the majority who wanted to raid see it as pointless. They need to keep raiders active and the issue is now that Gordias has broken raid groups and the people who wanted to experience early 3.0 raiding can't because of how raiding is handled in this game. It's the same room, same circle that you fight all the bosses in with new abilities it wears you down I can't tell you how many times I wanted to kill pepsiman and strangle him on Gordias savage 3 but I couldn't because he's a liquid bastard. 

I'd say the numbers might be higher up to Midas floor 3 Savage but not a lot of people have cleared up to the 4th which is a shame. What i'd like to see is another mid core raid implemented because frankly i'm tired of seeing the same setting over and over again that way raiders can have their cake and eat it too, more titles, more incentive for rewards the game lacks this. Raiders aren't properly rewarded and I stand by that they aren't "special snowflakes" they put the time and effort into raiding and it's frustrating leading a static when you have to replace 3 members, get stuck at a wall and never progress.

 

You're right about this though a lot of people don't know their roles (mainly DPS/Healers) as they can't maximize DPS with mechanics there are people who are still pulling 800 DPS in A5S 800 DPS And it's crazy because these are really really low DPS numbers it boggles my brain how this is possible seeing a Drg or monk do 800-900 when they're capable of so much more and hurts their progression. I do like A5 and A7s they're my favorite so far I haven't stepped in A8S and I doubt i'll get my pants or bloody gloves until 3.4 since I just PUG with my FC mates and try to get groups going but we run into the same issue: invite DPS > DPS does low numbers > Healers don't do mechanics with orbs in A6S = 3 wipes then they call it. A lot of new players just don't bother with learning their job or adapting to situations which leads to failed DPS checks/failed mechanics because DPS are dead and can't DPS down X and Y.

 

I gave up trying to get a static because people just leave and scheduling issues it's annoying, plus half of my FC doesn't even find Alexander that interesting at all either. Anyways sorry for the rant had to get this all out that's pretty much all I have to say about raiding, it's just treading water until the next patch where we'll get the story mode, do the story, do savage floors, wait 1-2 months, get free upgraded gear. I'm honestly just going to play Legion at this point call me a WoW fan boy but at least their dungeons/raids will be fresh and have more modes then just looking for raid > only the 5% will shoot at.

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