Final Fantasy XIV: fang & claw and wheeling thrusts are random procs?
Yes, 50/50 split. In the end, it's honestly not that difficult to get used to. Here's a couple of tips to help:
1) From the Dragoon DPS Paradigm thread (Thanks, Dervy!), something like this will help you tell which one has procced:
It will highlight which one has procced so as long as you remember what hotkeys match to what, you should be good...which leads me to....
2) Put the buttons next to each other. For me, I put them on F & G. When it procs, I move into position and slam both if I am feeling overwhelmed because it won't execute the "wrong" attack regardless.
3) Practice! Practice even while soloing. Leave Leg Sweep/Spineshatter Dive so you have a chance to move into position. Use all your cooldowns on regular mobs to get used to rotations. Doing that will help build your muscle memory. Try and keep Blood of the Dragon going even while jumping between mobs during a "Kill X enemies" quest. You can even try and move "through" mobs and use the positional to see if you get it (and it keeps Blood of the Dragon alive regardless of whether you hit positionals or not).
While PC players have no excuse to practice and get better with these random procs, I think drg rotation is already quite bloated, and adding in 2 random procs makes life hard for console players, players who use controllers, or players without an excellent connection. There can be a slight learning curve, but really, most of us want to play FFXIV, an online RPG, but the way rotations work for DRG now it feels more like I'm doing inputs for Virtual Fighter or Tekken. Would it be too much to just remove the randomness and let chaos thrust and full thrust always proc their respective followup finishers? Blood of the Dragon already has a number of restrictions and a limited duration which can be challenging to keep up when performing mechanics, the random factor is difficult to account for especially when bosses turn, which is quite often.
A worry/rant about FFXIV storylines till now
FFXIV 1.0(or rather 1.2): Nael van Darnus And Meteor project;FFXIV 2.0: Gaius von Balsar and project Ultima (aka seventh umbral era)
PS3 registration issue, FFXIV support PS store
Square/FFXIV support close at 6 so I have to wait till morning to get support sadly so I am throwing what I can out to hopefully figure this out sooner than that. It's been 3 days and all I want is to play
Travels from the Frozen North
The knights have told me recoding my thoughts on my work and travels in Ishgard may calm my mind. I have never tried before, having always thinking the practices pointless
Some FFXIV advice to people
If you are new to MMOs, I highly suggest starting out as a DPS. It allows you to get a handle on the game's mechanics without the stress of a healer or tank job
Final Fantasy XIV Patch 3.4 Special Part I
We're pleased to present the full digest of the Letter from the Producer LIVE Part XXXI! If you missed the live stream, or if you just want to watch it again (and again), check it out below!
Classic FFXIV abilities that could make the cut
Scholar: Scan--enemy takes 1.25x more damage from critical attacks, and cannot deal critical attacks for 10 seconds. Costs one aetherflow stack