Final fantasy XIV media information in march
News media exposure, such as magazines and Web Final Fantasy XIV information is published. If you have additional information, you can update information at any time.
Magazine
March 3 (gold)
Weekly 2 March 16 No 1474.
The issue of "published エオルゼア club" (page 4).
Extension of the liberator "crimson" anatomy of the third
On March 9, tree
Weekly 2 March 23) No 0.1475
The issue of "published エオルゼア club" (page 4).
Field of glory (ice) Department
Yoshida Yoshida P D Naked Day "or" column. (Page 1)
Lightning PlayStation 634)
Fan Festival at the European Open
"Crimson" liberator publishing information Roundup! (page 4).
Tuesday, March 16
Weekly 2 March 30 No 1476).
The issue of "published エオルゼア club" (page 4).
A patch 3.55 capture (schedule)
On March 23, tree
Weekly 2 April 6, 1477) No.
The issue of "published エオルゼア club" (page 4).
Alexander: Heaven zero dynamic volume 4 (the first half)
Yoshida Yoshida P D Naked Day "or" column. (Page 1)
March 30 (tree)
Weekly April 13, No. 2 No 1478.
The issue of "published エオルゼア club" (page 4).
Alexander: Heaven zero dynamic volume 4 (the second half)
エオルゼア Gakuen College, March 2 (two pages of text.
Lightning PlayStation 635)
Plan to capture information 3.55 patch and patch 3.56 (page 4)
Month Ichi Dempf supplement "record" Mick, flew bear comic
I'll teach teachers' FFXIV Lara fell! " Article 3 times!
Web
Blitz online game
"Father" of the final fantasy series XIV light TV conference report!
Author: my interview and dee
Http: / / to / tHF Limited
Gamer 4
In addition to the "final fantasy world XIV"!
A new extension of the liberator "crimson", try to start from now
Http: / / limited to n n
Gamer
He really enjoy fashionable!
Mirage prism "(New Year) エオルゼア・スタイル. '
Http: / / to / WNx Limited
Introduction to start pre-season feast
Tactics of teaching contents in order to survive in the film "," interpersonal
Http: / / to / Gsh Limited
European fan Festival
Blitz online game
Friend functions corresponding to the cross on the world! Total media joint interview
Http: / / to / eWB Limited
"One day the European fan Festival lightning brigade of adventure.
Live art detail!
Http: / / to / HZS Limited
Susan (x) in the THE Adventure Book & PRIMALS interview!
Day two report European fan Festival
Http: / / to / BHU Limited
Game Watch
"Everything was crimson liberator" keynote address details
New area of a plurality of Samurai "and" the new job, plenty of new primal image
Http: / / limited to V 9 o
Frankfurt annual letter live producer
Study on flying mount in the "umbrella". Day, such as hill east flew like...
Http: / / limited to nC 7
Gamer 4
The fequency of the crimson liberator "country", "adventure appearance
"Festival" fan "1 day to report to the Samurai"
Http: / / to / gLi Limited
Yoshida P and D mail interview

Jul
Wanderer's Minuet/Gauss Barrel FFXIV ideas
If we're changing WM, I'll add my suggestion from one of the older BRD threads. It does involve a revamp of Heavensward BRD skills and assumes the 2.0 BRD gameplay would be left intact, though.

Jun
Achievement: Hero in Need (low/high level FFXIV dungeon & guildhest)
Seeing that adding an extra FFXIV DPS to low/high level dungeons might be a bit difficult coding wise, how about an achievement?

May
The Views of Final Fantasy XIV Patch 3.3
Final Fantasy XIV Patch 3.3 is nearly here, and today's Leaked 3.3 Final Fantasy XIV Patch Notes.All we know about Patch 3.3: Revenge of The Horde.

Jun
Final Batch of FFXIV Patch 3.3 - Anima Weapon Update
Final Fantasy XIV patch 3.3 will be dropping on June 7, and Square Enix has released, via Square Portal, one last batch of FFXIV screenshots to show off what’s new in the new content update.

Mar
ff14gilhub:What Class, City-State, and Grand Company to Choose in Final Fantasy XIV
The thing is though, narrative wise your character actually is not from that nation or even Eorzea period - canonically they're a 'foreigner' from somewhere else in Hydaelyn who has made the journey to Eorzea to take up work as an adventurer inspired.

Jul
FFXIV Dev team to review the current system to Avoid Penalty
I really would like the dev team to review the current system, and see just how backwards the result is. Just a few ideas off the top of my head