How it might work for Warrior or Dark Knight
When I started the game a little bit before HW launched (I powered through all of the ARR storylines in about a month to get ready for the xpac because goddammit I wanted dark knight asap) I had a lot of trouble holding enmity as a gladiator in my very first dungeon run. I ended up asking the party I was in for help and some experienced players were very kind in giving me advice on how to play as a lowbie, i.e. spam flash and use riot blade to keep my MP up and it helped a little but they were still ripping off of me. When I asked if there was anything else I could do they said "if someone is ripping threat off of you but the monster is dying that fast, don't worry about it, just let them kill it and focus on the surviving ones."
The fact is that a brand new marauder or gladiator just getting in to dungeons for the very first time is not going to be able to hold threat off max ilevel (in the lowbie dungeons) brds or blms. I'd say the better thing to do in that situation is to tell the lowbie tank "hey, I'm pretty overgeared for this, if you can't hold threat off me don't worry about it." That being said though there is a possible solution I came up with, I'm about to make up numbers here but bear with me.
Let's pretend with shield oath a paladin generates 200 extra threat on all attacks and a Gladiator/Paladin without it generates 0 extra threat on all attacks. What if we adjust those numbers? Give Paladin and Gladiator (before shield oath) 100 extra threat on all moves and then once the Paladin receives shield oath the number goes back to 200. Now granted this might tanking in sword oath a little easier, but I always felt the risk you take for tanking in dps stance shouldn't be lower threat generation but the increased damage you take.
I'm not sure how it might work for Warrior or Dark Knight, but I think that idea above could easily work for paladin/gladiator.
Suggest for For FFXIV Ranked Feast Seasons
So I suggest SE make a new rewards system for Ranked Feast Seasons. Currently we have seasonal pvp rewards for top 100 from each data center for solo and top 30 from light party ranked pvp.
ff14gilhub:This is proven in the original opening movie to FFXIV 1.0
their physical body is still present, but unresponsive - to others, it's as if they're currently dozing in a very vivid daydream (this is proven in the original opening movie to FFXIV 1.0, where after Derplander snaps back to reality his elezen friend quips, "Look whose returned from his reverie!" - a 'reverie' is an archaic word for a daydream.
Which meant that we kicked him 3 times in the same ffxiv dungeon
The second experience in question consisted of an incident back when I tanked the Lost City of Amdapor (this was back when this was very new content)
Final Fantasy XIV: fang & claw and wheeling thrusts are random procs?
From the Dragoon DPS Paradigm thread (Thanks, Dervy!), something like this will help you tell which one has procced
The Final Fantasy XIV part of ARR story doesn't make enough sense
we have all the important/strong NPC over there right on the spot. We have Raubian on our side also! Combine the strength if Warrior of Light is willing to do anything, we simply have enough resourced to capture everybody on the spot and use echo on them
One can always dream- FFXIV Black Mage edition
heals HP of self + freezes the current timer of Astral Fire or Umbral Ice for 5 seconds + transfers agro on self to whoever the monster is attacking at the moment