Remove ARF from the MSQ
I've been trying to get to do the Aetherochemical Research Facility to end the MSQ, for 3 days now. I got a group the first day, but wipe after wipe led to the group disbanding, since then, no more queue pops for me.
The one group I had, I went as BLM, where I truly sucked at keeping up Enochian (as was to be expected with something you get last minute after having leveled with a different rotation), but that didn't wipe us - we all had our problems.
Since then, I've been queuing with my Scholar, but a group doesn't even pop up.
I'm living in Japan and playing on the busiest Japanese server, Tonberry, by the way. Transferring anywhere will probably not help me much.
This dungeon is not in any roulette. Nobody who did it once does it ever again (maybe some people do, for fun, but there's no real reason to do it), so the queues are just dead.
As a result I am now stuck with my char, being Lv 60 SMN/SCH/BLM, locked out from Lv 60 content. I can now basically quit the game, because it's game over for me at this point.
Or level even more classes to 60, where the game just ends without a proper ending.
Please either remove the dungeon from the MSQ and replace it with something else, or put it into the duty roulette, "main scenario" or "expert roulette".
I will level alt classes for now, but I can already see my motivation going down the drain.
The FFXIV Sea Wolves hail from the islands of the far north seas
Sea Wolf Roegadyn, do not have the Ash nose that the Lohengarde have. The Sea Wolves hail from the islands of the far north seas, where they subsist as fishermen and -women
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Please change the roulette bonus to give Final Fantasy XIV PvP experience
to me, it feels pretty difficult to be a casual PvP player who has a decent Final Fantasy XIV PvP rank. The grind is pretty steep (which is fine) and the queue times are very long, averaging 40-60 minutes for me
ff14gilhub:And so I find myself back in FFXIV
Is it possible to break the cycle of violence, and achieve lasting harmony? Happily enough, FFXIV has been perfectly consistent in this regard, so Lyland's journey continues to run smoothly for me.
How it might work for Warrior or Dark Knight
the dark knight - wich starts at lvl 30 - has probably the easiest job keeping enmity in low lvl before
Final Fantasy 14 Heavy Armored/Melee DPS Samurai
Kendo It cost's nothing. deals decent single target damage. require's good combo's get good amount of TP. note your also a Melee DPS/Support hybrid so you can place debuffs or dots that benefit your other team.