The Final Fantasy XIV MSQ was amazing
Before I even say anything let me simply acknowledge that I'm sure there's going to be someone out there who didn't like it for one reason or another. I'm sure they'll think of some plot holes or nitpick some small stuff that I didn't care enough to notice.
Been a player since Beta 4 and I didn't think the MSQ of 2.0 was anything to write home about. Being an avid FF story fan I thought it was pretty bland.
Over the course of the last 2 or so years I've read all sorts of discussions and complaints and suggestions about what a story should look like and let me just say I feel like SE really honed in on a lot of those points.
Your character, while still retaining that sense of mindless drone doing fetch quests, was given a layer to him/her. You actually get to choose responses to various events. Nothing too complex and not a whole lot of options, just two or three, but they allowed you to give your character just a dash more flavor.
Seeing my characters expression change to something more than, "Angry" or "Oh man!" was certainly a real treat. Without spoiling anything for anyone when things go…awry…there were times when my character seemed genuinely heartbroken. The expression on the face was amazing. I found myself getting slightly, just slightly, emotional over a few scenes. No where close to FFXIV levels of emotional but I could tell that SE really put some time into developing this story.
There were also times I found myself watching a CS with an antagonist and while I knew they were the "bad guy" I completely understood and empathized with their motives. Don't get me wrong, I still was like, "This person needs to go down," but I could see their point of view. The way they developed that aspect was probably the most intense from my perspective.
It was a fantastical journey and I honestly can't wait for what's to come. Being someone who really only played this game for the raiding, which had a pretty good story to begin with, I now find it refreshing to have something else to look forward too.
I just want to simply end on saying: SE, you guys really outdid yourselves in this expansion. If you continue to have story like this in your future additions you can count on me to keep throwing my hard earned dollars at you. And for more than just the usual: "skip skip skip skip ok finally the meat"
Coming Back Over a Year Later (Final Fantasy XIV Impression)
I never played a FF game before this because FF combat is not traditionally action-based. And ARR is actually far faster than how combat was in the original version of FFXIV
Saints, Guardians and Legendary Figures of Eorzea
According to legend, an Elezen maiden named Shiva fell in love with the dragon Hraesvelgr.
FFXIV A Realm Reborn tried to reduce redundancies by removing the combo system
In 1.0, I think it was just one of many Conjurer basic direct damage spells (1 for each element). Choke, Rasp, Burn, Drown, Burst, and Freeze (if I'm remembering the names correctly) were the DoT equivalents.
FINAL FANTASY XIV: Stormblood sale on june 20 2017
FINAL FANTASY XIV: Stormblood sale on june 20 2017,FINAL FANTASY XIV: Stormblood Collector’s Edition Package - $199.99 Digital Download - $59.99, Digital Download - $39.99
Not sure if I'm doing this FFXIV right
Perfect Pounce; and then the mats I have overstocked like Scarlet Sap; Cypress Logs, Ebony Logs; Crawler Cocoons (These sell really fast but the profit isn't very big)
FINAL FANTASY XIV Jobs and Locations
Most of them rose in fame about 500 years ago and fell out of favor (for one reason or another) by the time of the Calamity, only to be resurrected right beforehand.